With a focus on captivating students and all inquisitive young enthusiasts, the creation of an immersive digital encounter was in the works. The initiative revolved in part around Salmo, the federation's mascot. The game, intricately designed around the life cycle of the Atlantic salmon, invites players on a journey of exploration. Mini-games and captivating computer visuals take players through each stage of the salmon's evolution, crafting an engaging learning experience.
1. Tailor the game design to a young audience aged 8 to 10, ensuring age-appropriate engagement.
2. Strike the balance between a concise experience and content richness, keeping players captivated without overwhelming them.
3. Craft a strategic solution to comprehensively depict all life stages of the Atlantic salmon, ensuring each phase receives due attention.
4. Employ meticulous graphics and animation optimization to ensure top-notch quality while guaranteeing smooth performance on web browsers.





