Guillaume's portfolio is desktop only.

Viewport of 1280px and above.

About Me

GO BACK TO STORE

I am a passionate Game & Level Designer with a diverse educational background. From a collegial diploma in cinema to a degree in arts, and finally a master's degree in communication, my academic journey laid a strong foundation. To further refine my gaming skills, I pursued a professional formation in game design at INIS (L'institut national de l'image et du son).

Over eight years, I worked in various digital agencies and freelance projects, immersing myself in web, augmented reality, virtual reality, museums, geocaching parkour, and app productions. However, my true calling lies in gaming and level design, which led me to take a specialized level design course at Campus ADN.

Today, I thrive in crafting immersive gaming experiences. I delight in shaping gameplay, creating memorable challenges, and designing captivating interactions that allow players to experience the flow state. As a versatile Game Designer, I can transform ideas into fully realized mechanics and features. Additionally, as a Level Designer I blend creativity with technical expertise, resulting in worlds worth exploring and experiencing endless fun.

Throughout my journey, I've proven to be a positive leader, a team player, and a proficient problem solver. However, my hunger for learning from fellow creatives remains insatiable, always striving to enhance my skills.

To me, video games are not merely moving pixels; they offer epic journeys!

Unreal
Blueprints
Unity
C# scripting
GameMaker
Affinity Suite
Google Suite
Maya
Photoshop
Notion
Perforce

Let's work together!

Game On! Your job offer after filling my form has me leveling up in the video game industry!
Oh no, the form glitched! Try Again.