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Cacarcade Staff Picks

Summary

As part of the traveling exhibition "Oh Shit!", a retro-inspired setup reminiscent of 1980s arcades features an interactive and playful video game installation centered around the challenges of fecal matter management. The exhibition offers an immersive exploration into this universal theme, revealing unsuspected health and social issues.

Winner of a NUMIX award 2023!

Constraints

1. Engaging Play, Educative Impact & Crafting interactive fun within just one zone of the exhibition.

2. Condensing complex message or knowledge into quick, compelling gamer takeaways.

3. Transforming visitor perceptions and conversations about feces through creative exhibition approaches.

4. Designing gameplay mechanics that offer both amusement and profound thoughts on fecal matter management.

More Details

I Have Crafted and Orchestrated the Development of Four Distinct Arcade Games:
1.
"Wheel of Misfortune": Embark on a journey inspired by the famed game show but infused with a whimsical touch. This unique installation, activated by a ground pedal, artfully unveils the intricacies of urban water management disparities, cleverly cloaked in humor.
2.
"Caca-Man": Prepare to be captivated by a captivating inversion of the iconic Pac-Man concept. Here, the spotlight shifts to fecal matter, a motif representing the eternal tug-of-war between hygiene and unsanitary conditions. Embark on an enlightening quest through bacterial challenges, navigating this captivating world of sanitation through the lens of gaming.
3.
"Shit'em Up": Paying homage to the golden age of shoot 'em up classics, such as 1942 and 1943, this gaming marvel leads players to command a cutting-edge cleaning drone through the intricate stages of wastewater treatment. Step into a universe where waste materials turn into nefarious enemies, creatively replaced with real-world treatment techniques. Bullets and bombs are reimagined as bona fide methods of combating pollution, such as filtration, floculation, and the power of good bacteria.
4.
"Super Microbiota" : Immerse yourself in the digital realm of a pinball machine reimagined to mirror the intricacies of our body's microbiome. Score points while expertly navigating through the labyrinthine inner workings of our health-defining micro-ecosystem. As your score climbs, witness the defeat of harmful bacteria, symbolizing the ongoing battle within us for optimal well-being. Engage in an educational journey, accentuated by captivating gameplay and a bonus arena that intertwines with a theater of real-world objects, illuminating crucial stages of microbial transplantation.
The meticulous design extends to each game's intricate level layout, meticulously plotted with visual charts, intricate flowcharts, and dynamic parameter management facilitated by Google Sheets and JSON commands.

The exhibition's immense popularity during its initial launch manifested in the formation of eager waiting lists, a testament to its captivating and enlightening experiences that resonated profoundly with visitors.

Design Documents

Wheel of Misfortune GDD/RLD (click directly on the image)

Caca-Man GDD/RLD (click directly on the image)

Shit'em Up GDD/RLD (click directly on the image)

Super Microbiota GDD/RLD (click directly on the image)

Improvements, Additions and Feedback

1.
Continuous Improvement : Even successful projects have room for enhancement, so explore opportunities to refine a prize-winning and popular project, seeking ways to make it even better.
2.
Diversify Labyrinth Design : Consider incorporating more generative elements and increasing the differentiation between the labyrinth and the level design in the caca-man game to provide players with a more engaging and varied experience.
3.
Budget Considerations : While it's a possibility, more arcade stations would require careful budget management. Explore the potential for increasing their number, keeping in mind the financial constraints and feasibility.
Developer :
CREO
Year :
2021
# People Team :
10+
Platform/Engine:
Local Web Browser/HTML5
Client:
Musée de la civilisation de Québec
Genre(s):
Interactive Stations/Arcades
My Role:
Game Designer/Writer/
Level Designer (RLD/JSON)
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